
MiniLD #53compo
Future Kill
The future is now. The earth has been invaded by aliens. Rescue the trapped astronauts. Kill all the slimy aliens and alien-gates. Get key-cards to open locked walls. Desctructible walls can hide items. Collect space-coins for bonus. Make use of the teleport-doors. Escape through the exit-gate for next level.
Controls:
- SPACE to play.
- CURSOR KEYS to move.
- SPACE to shoot.
- ESC to quit.
- CTRL-n to skip to next level.
Making-of info: Sounds and music made with Ableton Live and Waldorf Attack software synthesizer. Graphics made with Adobe Photoshop CS. Coded in Monkey using a bit of my self-written framework.
Controls:
- SPACE to play.
- CURSOR KEYS to move.
- SPACE to shoot.
- ESC to quit.
- CTRL-n to skip to next level.
Making-of info: Sounds and music made with Ableton Live and Waldorf Attack software synthesizer. Graphics made with Adobe Photoshop CS. Coded in Monkey using a bit of my self-written framework.
Comments8

Naytron21 Jul 2014, 01:18
Really liked the ZX Spectrum styled visuals and enjoyed the metroid-y exploration style aspect of shooting the rocks to find secrets.
Turning on the spot is difficult, but other than that lots of fun.
Turning on the spot is difficult, but other than that lots of fun.

pancakecity21 Jul 2014, 02:50
Awesome, well put together! The graphics are great. The particle effects and the lasers looked really cool.
The player walk sound was very bassy on our speakers. The background music was pretty catchy!
The player walk sound was very bassy on our speakers. The background music was pretty catchy!

uchiro21 Jul 2014, 17:22
Atmospheric cool game. Good job :)
yodamaster22 Jul 2014, 09:05
if anyone ever manage to beat level 14, let me know! Remember you can skip levels by pressing CTRL-n.
wheelsx23 Jul 2014, 05:20
Nice Game! Gave me Atari flashbacks, now I am going to have to go to the store for an Icee. :P
0bl1v1on25 Jul 2014, 07:27
Brilliantly put together little game! Combat and navigation is very old school, which fits the visuals and audio perfectly. The only suggestion I would make is, as ehtd said, the destructible rocks having a slightly different texture. Then again, I guess it encourages exploration.
Well done :)
Well done :)

Jupiter_Hadley25 Jul 2014, 20:48
Really enjoyed this little game!! I included it in part 4 of my MiniLD 53 compilation video series, if you would want to check it out :) http://youtu.be/sE32NxL_fMg


I would change the texture of the destructible rocks, to make them different from the solid rocks.
Good job.