Rutherford

by jedi
Use A & D or left and right to move and left mouse or ctrl to fire.

"It is a period of nonexistent civil rights. Piriform bouncers are trying to maintain the Congress, but the Ethmoid Constellation are having none of it! They keep running the whole of Space! Our hero, the malformed Rutherford clone, must use his parasympathomimetic compound-crossbow to defenestrate the bad guys!

The final friar, Jiggawatt, uses his friendly vitriol to contemplate some serious llama!"

It's total nonsense, and that was by design, but it's also incomplete and that was not :(

Credits:
Writing: Jacob123, drnick, oranebeast, Pitzik4, awsumpwner27, sorceress & Bcadren

Help: MJBrune

Jiggawatt's head: by Jiggawatt

http://en.wikipedia.org/wiki/United_States_Congress#mediaviewer/File:United_States_Capitol_west_front_edit2.jpg

http://www.sciencebuzz.org/sites/default/files/images/hubble-telescope-snow-angel.preview.jpg

http://commons.wikimedia.org/wiki/File:Andromeda_galaxy.jpg

http://commons.wikimedia.org/wiki/File:NGC_4414_%28NASA-med%29.jpg

http://commons.wikimedia.org/wiki/File:NGC_1672_HST.jpg

http://www.1001fonts.com/bpmono-font.html

http://www.freesound.org/people/cmusounddesign/sounds/71947/

http://www.freesound.org/people/mikaelfernstrom/sounds/68654/

http://www.freesound.org/people/sgarrison2127/sounds/174747/

http://upload.wikimedia.org/wikipedia/commons/6/6a/Medieval_Priest%2C_Friar%2C_or_Monk_%282%29.JPG

http://www.clker.com/clipart-10255.html

http://opengameart.org/content/wood-texture-tiles

http://www.publicdomainpictures.net/view-image.php?image=43631&picture=red-stage-curtain&large=1

http://www.wpclipart.com/famous/science/science_2/Ernest_Rutherford.png.html

Comments4

yodamaster21 Jul 2014, 16:16
Nice music. I like the fly-out-of-the-window effect. Is there a goal?
Jediauthor21 Jul 2014, 16:58
@yodamaster, thanks for playing! Sadly, there is not a goal.
wheelsx23 Jul 2014, 02:14
The nonsense is a bit nonsense, but the music is good, and the glass breaking is cool. Performance slows over time, I don't think the bad guy game objects are being destroyed, and Unity is still calculating their position as you add more and more bad guys. Once a bad guy drops out of view, it should be destroyed to release the resources it uses to calculate its position.

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