MiniLD #53compo
Surveillance Warrior
Play as a late-night security guard at a university! You are tasked with keeping the campus safe and free of graffiti the night before an important politician visits!
Analyze the cameras for intruders! Send cop squads to deal with odd shadows! Send maintenance crews to clean up messes!
Control the game entirely with your mouse/finger! When you see a shadow, click to send a cop there. When you see a graffiti, click to send a maintenance crew.
Be careful! Sometimes the police arrive too late to stop the graffiti.
If more than five areas of the campus have graffiti at once, then you will lose! Can you last the whole night?? (Real life time: 120 seconds)
ABOUT:
Art and code: P. Smith
Sound and music: S. Duda
HTML5/Javascript game using Phaser.
This time, I used codevinsky's *phaser-official* yeoman generator (https://github.com/codevinsky/generator-phaser-official). Really cool!
Analyze the cameras for intruders! Send cop squads to deal with odd shadows! Send maintenance crews to clean up messes!
Control the game entirely with your mouse/finger! When you see a shadow, click to send a cop there. When you see a graffiti, click to send a maintenance crew.
Be careful! Sometimes the police arrive too late to stop the graffiti.
If more than five areas of the campus have graffiti at once, then you will lose! Can you last the whole night?? (Real life time: 120 seconds)
ABOUT:
Art and code: P. Smith
Sound and music: S. Duda
HTML5/Javascript game using Phaser.
This time, I used codevinsky's *phaser-official* yeoman generator (https://github.com/codevinsky/generator-phaser-official). Really cool!
Comments8
tokw21 Jul 2014, 11:20
This games great nice balance of fast paced and enjoyable

DrCicero21 Jul 2014, 11:50
Aha! 'but it's beatable' This means its not endless? Maybe with an progress indicator like a filling bar or a clock and a known ending time the player would feel more interested in retrying to beat the game.
However it is already enjoyable! I should try again... ... WON!
A question: 9 clickable images and an intro, wouldn't pure js+dom have resulted in way less code?
However it is already enjoyable! I should try again... ... WON!
A question: 9 clickable images and an intro, wouldn't pure js+dom have resulted in way less code?
yodamaster21 Jul 2014, 15:55
I like the art, very nice. A bit difficult to understand what is what. Maybe the cars should move to the clicked place or something and a progress-bar could show up to make it more clear?

pancakecity21 Jul 2014, 19:49
Yes, I should have planned for some kind of progress indicator! The game end feels too abrupt without one.
@DrCicero: there was a bit more that went into the game, I updated the description with a link to the source code if you want to check it out.
I love using as much helper code as possible during game jams, as the more I type the more bugs I create.
@DrCicero: there was a bit more that went into the game, I updated the description with a link to the source code if you want to check it out.
I love using as much helper code as possible during game jams, as the more I type the more bugs I create.

artctrl22 Jul 2014, 08:22
I enjoyed this very much. Thank you.
wheelsx23 Jul 2014, 03:36
This is unique, I like it. The art style definitely portrayed those outdated security systems that everyone still uses. I felt like things really started to spiral out of control at the end.

Jupiter_Hadley26 Jul 2014, 01:42
Really fun game, nice graphics! I included it in part 5 of my MiniLD 53 compilation video series, if you would like to check it out! :) http://youtu.be/oIRIfdXvn6M



It's hard to keep track of everything, but it's beatable once to learn to sacrifice areas if you can't get cops to them in time.
Cool game.