Blocks and Arrows

by javabot
(I am sorry, but I could not complete it in time)
The game of Blocks and Arrows is quite simple. First off, you race against time, because the timer stops at 5000, and that is when your points are counted. To earn points you must be touching a block at the side its arrow is pointing at and press the space bar. You have to be touching the same side at the end of the block's countdown to earn a random amount of points. The blue squares will only attack if you are too close. THEY CAN PASS THROUGH THE BLOCKS. Have fun.

Comments10

Vladik Plays23 Sep 2014, 17:05
Wow! This game is great! Love this so much. Really entertaining. What game engine did you use?
Javabotauthor23 Sep 2014, 23:07
All the programing was done in Javascript.
Walli25 Sep 2014, 17:41
great idea, and a good result for such a short time. especially the enemies are really challenging when you want to stay close to a block, but should get the hell away from them. great work!
as a side note, I'd like to see an indicator whether I got the blocks points or I missed them (maybe make the block green / black?)
Javabotauthor25 Sep 2014, 19:55
I haven't really thought of that! Thanks for the feedback.
MintArcade
MintArcade26 Sep 2014, 07:22
Such a cool game- remind me of one game I made for ZX back in the days. Gameplay are smooth and enemy are super aggressive. Very balanced game. Thank you.
massimo26 Sep 2014, 07:29
Once it was generated only 1 enemy, and I have got 19 points:) In other times (when it's 4 or 5 enemies) it's very difficult to get at least some points.
Thanks for the game!
Javabotauthor27 Sep 2014, 02:15
mintArcade, I would really like to know what game that was! Massimo, I hope you had fun. I did not want to make a rage game.
mrexcessive28 Sep 2014, 14:59
Interesting look and feel, shame you didn't have the time to finish.
Javabotauthor28 Sep 2014, 20:46
Honestly, the only reason I didn't really have time to finish is because of waiting for the graphics to arrive, which I realized too late that they weren't.
eott29 Sep 2014, 18:13
I like how straight-forward the game is. A bit background music would made it even better, but oh well, a Ludum Dare entry does have its limitations.

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