That game is pretty though. I think that the controls could use improvement. Mouse sensitivity is too high, and it's a bit hard to get used to the jumping physics.
Feels so bad when you're almost up there and then fall down :D
Interesting entry! I feel this game should have a bit more to it to be sellable, using standard unity geometries and trees isn't quite enough imo. You seem to have a talent for level design, which is promising!
You should get some inspiration from Counter-Strike Jump Maps, which this kinda reminds me of. It has features such as jumping around corners, saving checkpoints for when you fall down (with mods atleast), maybe some cool controlling while in the air, too? Just my thoughts, putting them out there.
Comments6
Feels so bad when you're almost up there and then fall down :D
You should get some inspiration from Counter-Strike Jump Maps, which this kinda reminds me of. It has features such as jumping around corners, saving checkpoints for when you fall down (with mods atleast), maybe some cool controlling while in the air, too? Just my thoughts, putting them out there.
Good work on this entry :)