Ballistic Pong

Ballistic Pong, my entry for my first ludum dare. In addition to having the discipline to actually finish something playable, my goal/twist/idea was to make the ball in pong be affected by gravity. The transition to an arced level evolved from that.

Of course, there was tons of stuff I didn't get to, like sound, gamepad support, and a challenging AI (although on occasion the existing AI can put some wicked spin on the ball).

Controls:
* Left player, use W/S to move the paddle.
* Right player, use Up/Down to move the paddle.
* <Space> pauses the game
* <Escape> can be used to kick you back to the title page (in case you encounter a physics bug that I didn't squash and the ball gets trapped).

Note: the game requires .NET 4.5 Framework

Comments1

Other games by @mike-cullingham

Found a bug?
Tell us on Discord