Breakpong
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Breakpong is a combination Pong clone, and Breakout clone.
I actually got this idea from Lizard455's Trong (http://ludumdare.com/compo/minild-58/?action=preview&uid=42941) in that he combined two genres of classic games.
This is my first Ludum Dare game, so any feedback is appreciated!
I don't think this game is done yet, I'll probably add powerups.
Controls:
W/S: Player 1
⬆️/⬇️: Player 2
ESC: Pause
Blocks are worth one point, losing the ball costs you three points. First to 11 wins! Oh, and the ball gets faster the longer it's alive.
v2:
* Made blocks less likely to spawn to cause more
* Added a breakout style ball control with paddles, so hitting the ball with the far top or far bottom of a paddle makes it go more towards that direction
* Fixed issues where the ball would get stuck bouncing back and forth infinitely between two points
* Modified the ball spawning so it initially heads towards one of the players at a random angle, not in a random direction.
I actually got this idea from Lizard455's Trong (http://ludumdare.com/compo/minild-58/?action=preview&uid=42941) in that he combined two genres of classic games.
This is my first Ludum Dare game, so any feedback is appreciated!
I don't think this game is done yet, I'll probably add powerups.
Controls:
W/S: Player 1
⬆️/⬇️: Player 2
ESC: Pause
Blocks are worth one point, losing the ball costs you three points. First to 11 wins! Oh, and the ball gets faster the longer it's alive.
v2:
* Made blocks less likely to spawn to cause more
* Added a breakout style ball control with paddles, so hitting the ball with the far top or far bottom of a paddle makes it go more towards that direction
* Fixed issues where the ball would get stuck bouncing back and forth infinitely between two points
* Modified the ball spawning so it initially heads towards one of the players at a random angle, not in a random direction.