Life of Pong

This is my entry for MiniLD #58. I'm quite happy with the result! This game was done in C++ with SFML. Hope you like it !

Comments7

lizard455
lizard45522 Mar 2015, 15:17
Fun little mix of a bunch of different game genres, all themed around pong. Cool interpretation!
mtinkerhess23 Mar 2015, 02:11
Nice visual effects with the scanlines and glows around the objects.
SmallPhilauthor23 Mar 2015, 11:26
thanks lizard455 and mtinkerhess ! :)
morazor
morazor24 Mar 2015, 16:44
Can't get past the jumping level!
Nice to see that someone else is finally giving the ball a chance to fight back against those damned paddles! :D
lamogui
lamogui26 Mar 2015, 12:33
Nice light!

Some remarks:
- msvcp120.dll and msvcr120.dll are missing! (in 64Bits version). I assume you have compiled your .exe with Visual Studio. To avoid this kind of issues check "use_static_std_libs" and "build_static_libs" (use /MT option in visual studio) in CMAKE when compiling SFML. No more dll will be needed
- You don't need to bundle debug versions (msvcp120d.dll and msvcr120d.dll)
- Use sf::RectangleShape instead of sf::Sprite and avoid Pad1.png and Pad2.png You can paint your rectangle with setFillColor(sf::Color::White);
- Use sf::Text instead of sf::Sprites for the text, you will be able to put your light effect on the text.
SmallPhilauthor26 Mar 2015, 20:49
Thanks for the tips ! The sf::Sprite w/ Pad1.png and Pad2.png and the sf::Sprite for the text were pure laziness :P

I didn't know for the .dll, thanks again :)

Other games by @littlephil

Found a bug?
Tell us on Discord