Had a day or so spare so tried to make a quick Zelda inspired dungeon type game. It's much shorter than I'd like but I had other things come up and had to finish it quickly but I had fun experimenting with the sword fighting and enemy mechanics. On completion the game gives you the time you took and the percentage of items acquired, post your times/%'s I would be interested how low people can get % wise on completion :D . Hopefully I'll find some extra time to add some more rooms/bosses to the game before the deadline but I'd thought I post what I have in case I didn't have time and get some feedback as well.
Nice idea overall (at the beginning I had a nice: "Uhm... what now? OH! I see!" moment) I find the sword rotating thing weird...What about using the mouse for that? I think it would be more natural.
It tooks me time to understand I was actually not playing pong but an adventurer square ball :) I like the way you used the fast spin to go through blue forcefield.
Really neat take on Pong! I included it in part 14 of my Mini LD #58 compilation video series, if you would like to take a look :) https://youtu.be/yW9dqOtHixA
Pretty fun, but first enemy is really hard.