Space Wolves from Outer Space
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Theme: The Theme 'Pong' was used as follows. The game is almost, but not quite entirely, unlike Pong.
You control a pack of werewolves that are protecting the city against an escalating gang war.
Defeating all of the gangs is impossible. There are too many, and they recover too quickly.
Instead, your goal is to prevent any single gang from dominating the city unchallenged.
During each 'week' of play, you can take 3 actions. An action is one of the following:
- Move into an area of the city
- Attack any number of gang mobs that are in one area of the city
- Move into an area and attack gangs in that area
At the end of each week, gangs strike back! In every part of the city, gang members damage one another and the player. If a gang's health drops to 0, it is weakened and flees. The gang will go into hiding and cannot be attacked until its health regenerates at the end of the week.
Gangs grow stronger when the week ends, but only if their health is nearly full.
After 10 weeks, the strongest of the gangs will summon a boss that will rampage across the city. If this boss is defeated, you win! But that is only likely to happen if the other gangs in the city are strong enough to help bring the boss down, so plan and influence carefully.
Known issues:
- Mob selection views sometimes overlap one another when deciding where to move
- You are sometimes prompted to Route mobs you haven't defeated.
You control a pack of werewolves that are protecting the city against an escalating gang war.
Defeating all of the gangs is impossible. There are too many, and they recover too quickly.
Instead, your goal is to prevent any single gang from dominating the city unchallenged.
During each 'week' of play, you can take 3 actions. An action is one of the following:
- Move into an area of the city
- Attack any number of gang mobs that are in one area of the city
- Move into an area and attack gangs in that area
At the end of each week, gangs strike back! In every part of the city, gang members damage one another and the player. If a gang's health drops to 0, it is weakened and flees. The gang will go into hiding and cannot be attacked until its health regenerates at the end of the week.
Gangs grow stronger when the week ends, but only if their health is nearly full.
After 10 weeks, the strongest of the gangs will summon a boss that will rampage across the city. If this boss is defeated, you win! But that is only likely to happen if the other gangs in the city are strong enough to help bring the boss down, so plan and influence carefully.
Known issues:
- Mob selection views sometimes overlap one another when deciding where to move
- You are sometimes prompted to Route mobs you haven't defeated.