«Swords Master Colossus»
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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«Swords Master Colossus»
«SMC» is a third person sword fighter in which you tackle the final boss of floor 10...
Currently the game is a prototype, after all, the current build was only developed in a time frame of one week. I would love to continue in the production of this game and I would appreciate it if you leave some feedback after playing so I am able to tweak the game and make it better!
«Objective»
Get to the top of the spire and don't touch the lava, oh, and slay some enemies on the way up!
Beat all enemies after / before beating the bosses to complete the level. Sounds simple... Right?
«Information»
◦ If running the web player, run your browser in full screen mode (F11) OR right click on the game window and select 'Go Fullscreen.'
◦ The prototype was developed using Unity 5 3D, Synapse Orion 8.5, Blender 2.75 3D, Audacity 2.0.3, and Photoshop.
◦ You are able to give your character a name by clicking on 'Player' and typing your name when in the pause menu.
◦ You can mute the in game audio when in the pause menu so you are able to listen to your favourite battle music while playing.
◦ Health regeneration is defaulted to ON, but for extra difficulty, turn it OFF.
◦ You can check the controls in the menu by pressing Esc while in game. But here they are anyway:
«Default Controls»
Player Movement - W, A, S, D / Arrow Keys
Camera Movement - Mouse
Camera Zoom - Mouse Scroll
Attack - Left Mouse Button / Z
Defend - Right Mouse Button / X
Jump - Spacebar
Roll - C / Left Alt
Slow Motion - V
Respawn - R
Desktop builds require 7zip, WinZip, or WinRAR to unpack!
I hope you enjoy the prototype.
«SMC» is a third person sword fighter in which you tackle the final boss of floor 10...
Currently the game is a prototype, after all, the current build was only developed in a time frame of one week. I would love to continue in the production of this game and I would appreciate it if you leave some feedback after playing so I am able to tweak the game and make it better!
«Objective»
Get to the top of the spire and don't touch the lava, oh, and slay some enemies on the way up!
Beat all enemies after / before beating the bosses to complete the level. Sounds simple... Right?
«Information»
◦ If running the web player, run your browser in full screen mode (F11) OR right click on the game window and select 'Go Fullscreen.'
◦ The prototype was developed using Unity 5 3D, Synapse Orion 8.5, Blender 2.75 3D, Audacity 2.0.3, and Photoshop.
◦ You are able to give your character a name by clicking on 'Player' and typing your name when in the pause menu.
◦ You can mute the in game audio when in the pause menu so you are able to listen to your favourite battle music while playing.
◦ Health regeneration is defaulted to ON, but for extra difficulty, turn it OFF.
◦ You can check the controls in the menu by pressing Esc while in game. But here they are anyway:
«Default Controls»
Player Movement - W, A, S, D / Arrow Keys
Camera Movement - Mouse
Camera Zoom - Mouse Scroll
Attack - Left Mouse Button / Z
Defend - Right Mouse Button / X
Jump - Spacebar
Roll - C / Left Alt
Slow Motion - V
Respawn - R
Desktop builds require 7zip, WinZip, or WinRAR to unpack!
I hope you enjoy the prototype.