Troubleship 3D

Troubleship 3D is my first attempt to finish a game in unity. This is also the first time I used 3D technologies in any programming language.

The game itself ended up being very simple, with the aim of avoiding asteroids and enemy spaceships as they close on you.

Due to the time constraint, and the issues with the new IDE and Engine we ended up not finishing textures for the game objects.

I would like to thank my team for helping me finish this project, even though I only told them about it a few hours before the start.
Genres: action

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