Static Commander
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Static Commander is a currently pretty lame Real Time Strategy game, made in one week for the #miniLD66 event.
Features:
- Join the Blue Force Federation (BFF) and populate a beautiful island!
- Defeat the Evil Red Commanders! (Congratulations, you already did it!)
- Watch stunning tanks idle to infinity!
Controls:
- Move the Camera using WASD
- Scroll in and out using your mouse wheel
- Place tanks with left click
I had trouble calculating the workload of the production steps beforehand, which is not surprising, since it is my first ever entry to a game jam.
Also it is my first ever attempt at programming a RTS, plus my first time building for WebGL with Unity.
Due to the time limit nether Bacon, nor Potatoes have been implemented.
Even though it is far from my two sheets of concept, I am happy with what I managed to create within the time limit.
Thanks for checking it out folks!
Note that the Web-Link below will take you to the GameJolt page.
#LDJAM
Features:
- Join the Blue Force Federation (BFF) and populate a beautiful island!
- Defeat the Evil Red Commanders! (Congratulations, you already did it!)
- Watch stunning tanks idle to infinity!
Controls:
- Move the Camera using WASD
- Scroll in and out using your mouse wheel
- Place tanks with left click
I had trouble calculating the workload of the production steps beforehand, which is not surprising, since it is my first ever entry to a game jam.
Also it is my first ever attempt at programming a RTS, plus my first time building for WebGL with Unity.
Due to the time limit nether Bacon, nor Potatoes have been implemented.
Even though it is far from my two sheets of concept, I am happy with what I managed to create within the time limit.
Thanks for checking it out folks!
Note that the Web-Link below will take you to the GameJolt page.
#LDJAM