MiniLD #67compo
Snake Remix
DESCRIPTION
This is a snake game with modifiers. Each time you eat an apple, you get a random modifier that last until you eat the next one.
Modifiers:
- turbo: you go faster
- super turbo: you go much faster
- fog of war: you only see a small portion of the screen
- reverse keys: the keys get reversed (right is left, down is up, etc.)
- hold to move: you need to hold down an arrow key in order to move
Besides getting longer each time you eat an apple, new walls get spawned and over time more apples are available at the same time.
HOW IT IS MADE
The game was done with Phaser (http://phaser.io/) and written in Javascript.
The grid size is the same on all screens, but the size of the assets changes and the game will re-size to fit your screen.
CONTROLS
Use the arrows keys to move the snake. Use spacebar to start the game and to pause it.
This is a snake game with modifiers. Each time you eat an apple, you get a random modifier that last until you eat the next one.
Modifiers:
- turbo: you go faster
- super turbo: you go much faster
- fog of war: you only see a small portion of the screen
- reverse keys: the keys get reversed (right is left, down is up, etc.)
- hold to move: you need to hold down an arrow key in order to move
Besides getting longer each time you eat an apple, new walls get spawned and over time more apples are available at the same time.
HOW IT IS MADE
The game was done with Phaser (http://phaser.io/) and written in Javascript.
The grid size is the same on all screens, but the size of the assets changes and the game will re-size to fit your screen.
CONTROLS
Use the arrows keys to move the snake. Use spacebar to start the game and to pause it.
Comments6
Initially the map was much larger, but I opted to make it smaller, so you have to be more careful and the game was more fast paced. I will make it a bit larger (currently at 35x19). I also might add an expanding map feature, which means as you grow, the maps gets larger.
died when inverted :D
Well done, interesting idea and it's fun to play.
I like your idea of making the map grow with you.