
MiniLD #68compo
Crappy Tree House
Just a crappy game I made in 2 days for MiniLD 68.
Back in the good old days me and my friends used to build a lot of tree houses, thats why you can build your own crappy tree house in this game.
Back in the good old days me and my friends used to build a lot of tree houses, thats why you can build your own crappy tree house in this game.
Comments6

Ritaahaha23 Jun 2016, 10:49
It looks fun to build a CRAPPY tree house XD
Maybe you could make a Mac version so I can play it in my office.(oops)
I'll save it in my dropbox and play on my pc later.
Maybe you could make a Mac version so I can play it in my office.(oops)
I'll save it in my dropbox and play on my pc later.
Javabot23 Jun 2016, 18:50
There is nothing crappy about this game!
Giragast1 Jul 2016, 20:44
I spent all the twigs on the treehouse and couldn't build an axe! Figured it out eventually though :)
Some axe durability (and inverted mouse for chumps like me) would be nice!
Some axe durability (and inverted mouse for chumps like me) would be nice!

Persimmon Pomelo2 Jul 2016, 08:10
I don't normally play 3D games, so it took me a while to get used to the controls. I found it oddly satisfying and hypnotic, finishing my tree house. I thought it was quite accomplished. I would strongly urge you to drop the 'crappy' nonsense both in game and in your description. Apologizing for your work does nothing positive for it. It's also discouraging for people who truly make crappy games to see a game of this standard labeled as crappy. Sure it could be better but it's a Jam, it's implicit that everyone could do better under different circumstances.

DerTraveler2 Jul 2016, 16:50
For it being created in 2 days this is not crappy at all :O.
Is there any message or visible feedback when you finish the treehouse?
Is there any message or visible feedback when you finish the treehouse?
I built my treehouse. I feel accomplished. And I'm too tall to fit in there! (great metaphor about growing up, haha)
No really, I enjoyed playing your little game :)
Maybe you could also export executables for Linux and Mac, since you're using Unity.