All Data Is Lost

by inc_b
A web based text about lossy compression, history, and the colonisation of Australia.

Comments8

opyate
opyate31 Jul 2016, 16:43
I like glitch elements in games. E.g. when the polished veneer in Portal starts coming apart and you discover the hide-outs behind the panelling, and the AI starts acting up.

I also like seeing risqué topics being addressed in games. Nice one.
StuffBySpencer31 Jul 2016, 22:00
enjoyed the 'glitching' effects, and was quite an interesting read. Nice work :)
Darenn
Darenn2 Aug 2016, 15:57
I don't know if it is a funny game, but I do like the concept, good idea !
mr. a2 Aug 2016, 23:33
This was refreshing! I enjoyed the subject matter, the writing, and the concepts at play. It's lovely to see something taking on such thoughtful topics. I've been playing off & on with a similar concept regarding textual compression, but in a frivolous, twitter-centered way that seems a bit laughable in comparison now.

Well done!
kfischer_okarin
kfischer_okarin4 Aug 2016, 16:02
Really interesting concept!
I liked the image data loss effect (and the fact that the choices leading there - were already only partly displayed)...
Really rare to see a game where the presentation of the game complements its content so well :)
Steven Miller
Steven Miller7 Aug 2016, 10:20
Really cool concept, and great presentation. I really like the glitching effects, layout, and colors.
KJB of IBwWG
KJB of IBwWG9 Aug 2016, 09:54
Trying to play in-browser or with the web link gives a 404. The real link should be http://hovershark.nfshost.com/projects/web/colony/index.html

Absolutely love the idea and the text. I wonder if there would be a way to expand on the concept without the text becoming unmanageable--as it is it seems there are exactly the two lines, and while you mix and match the pieces, there isn't much replayability beyond that. But maybe that's part of the meta-message of it. :) Anyway, very cool concept.
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