MiniLD #69compo
Colonization
Hi !
This is my first Mini LD alone. It's been a while I wanted to do a SHMUP, so I choose to do one for this event. But I'm fan of RPG too, so I added choices and "spells".
Colonization (original name isn'it ?) took place in the future, in space and talk about the liberation of planets colonized by an empire. So you don't do the colonization, but the "independance war". (Like US or Algeria)
I made the game this week with Unity Engine. I took all graphics, particle effects and sound effects on the internet. I created the musics with Linux Multimedia Studio (LMMS).
Please don't hesitate to give me feedback and advice about the game and the music.
Commands :
Arrows to move the ship.
Space to fire.
Z, E and R to use upgrades.
When you die you can quit with ESCAPE or retry with C !
How to install :
The Web version is heavy so it will take a few minutes to load it.
For standalone versions, download the zip, extract it in a folder, and launch the executable. ;)
This is my first Mini LD alone. It's been a while I wanted to do a SHMUP, so I choose to do one for this event. But I'm fan of RPG too, so I added choices and "spells".
Colonization (original name isn'it ?) took place in the future, in space and talk about the liberation of planets colonized by an empire. So you don't do the colonization, but the "independance war". (Like US or Algeria)
I made the game this week with Unity Engine. I took all graphics, particle effects and sound effects on the internet. I created the musics with Linux Multimedia Studio (LMMS).
Please don't hesitate to give me feedback and advice about the game and the music.
Commands :
Arrows to move the ship.
Space to fire.
Z, E and R to use upgrades.
When you die you can quit with ESCAPE or retry with C !
How to install :
The Web version is heavy so it will take a few minutes to load it.
For standalone versions, download the zip, extract it in a folder, and launch the executable. ;)






Comments14
I like the epic win music anyway :)
good job
The music was repetetive but fitting for the game... Only made it to the second boss and did not beat him, but I'm also not very good at these kind of games :D
I also like the victory music :D :D :D
My only issues with the game was that the game window size is very small (I played on web) and the story text needs some proofreading. There are some grammar mistakes and some sentences that are a little difficult to understand.
But I had a lot of fun playing and the game is beautiful. Nice entry!
The first screen of text was a bit fast for me to read (I'm kind of a slow reader). It would be nice to choose when to move on to the next screen instead of it happening automatically. I did really like the lore overall, though.
Dodging bullets is fun, although the small amount of momentum your ship has can be frustrating sometimes if it causes you to overshoot or undershoot where you want to be. I particularly like the enemies that shoot from the tips of their wings, since they create an interesting dynamic where as long as you're careful to stay directly below them, you can avoid getting hit.
The upgrades are cool, although I question if there's much of a trade-off for some of them. Isn't the EnergeticWall objectively better than the Cloak, since it both lasts longer and returns enemy fire instead of just avoiding it?
Also, the parallax stars in the background were a nice touch.
One other thing, on Dvorak keyboards the upgrade controls are very awkwardly spaced, so you have to switch to QWERTY. If you have the option to use hardware rather than OS-supplied keymaps that might be better (or make configurable controls.)
Quite addictive--I like the variety of ships, and the choices you get at each level. Those windy little ones can be very tricky to nick.