MizzleBury

MizzleBury

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(!Warning english is not my main language, sorry if I made any mistakes!)
MizzleBury is mostly a strategy game. Having a really old classic feel to it.

Requirement- a screen resolution of at least 800x800.

Controls - mouse click.

I really suggest reading the help window in the bottom left to help
understanding the game. If you got any question or something you don't
understand feel free to email me or leave a comment.

A bit of game story :
MizzleBury take place in the year 927 in a parallel universe of magical
steampunk. You live as a drone commander who need to colonize the MizzleBury
region with the help of your fellow soldiers. The region of MizzleBury is
consisted of many different flying islands. Each holding different dangers
and treasures.

A bit about How it was done:
I became aware of the mini Ludum dare only the 29 of July so I really rushed
that project, but I'm really proud of the results. To make this game I used
Unity for the engine, and Piskel for my sprites. Everything in the game was
made by me except the soundtrack that was made by NINE a friend of mine,
and I did not used any old assets I had already made.

A bit about me :
I'm an inspiring game dev, mostly focusing on learning programming skills.
I've been doing game dev for less than a year so I'm still really new to
this. But I got a lot experience as a player. This is my second game jam,
the first one being LD35. I absolutely LOVE gamejams, so this is why even
if I became aware of this one pretty late, I decided to participate anyway.

Contacts:
email : [email protected]
twitter : https://twitter.com/RTTStudio
my a bit out of date website : rttstudio.com

SoundTrack:
Made By NINE - https://soundcloud.com/ninon-aud

Thanks for trying my game, please leave a comment! :)

Edit 1 - Added soundtrack
Edit 2 - fixed the volume not saving up cause it was annoying.
Found a bug?
Tell us on Discord