Ostsiedlung

DISCLAIMER : These vaguely compiled lines of code do NOT deserve the title of "game". Maybe a game's skull...maybe...
Unfortunately, I was unable to merge several parts of the code in time (I'm not even talking about the //TODO part ), so there is NO available gameplay in the current build whatsoever(Sorry.)

Also this is my first attempt at making a game. This was definitively too ambitious for such a tight schedule.

To be honest I'm not sure that this game-being in such an non-finished state deserves its place here.

I spent way too much time creating some content which basically is useless ( the map files were done by hand, and so were the data files ) while I guess i should have been more focused on implementing actual game features :/

ABOUT THE "GAME" : "Ostsiedlung" is a German term meaning "east settling", which is used for describing the cultural and social changes in Central Eastern Europe during the High middle Ages, while German Speakers settled in both the countryside and founded new cities under German Laws. Excepting the notable case of the Teutonic Order's Crusades, those changes happened peacefully for the benefit of both the Slavic and German populations [this is quite an interesting history subject, but we'll leave the details to the historians]

The Game is about following the Destiny of the House of Ascania, who were Margaves of the Brandenburg Mark at the time from the year 1157 up to the Crisis of the Middle Age (circa 1390), using this power you'll use the influx of settlers as a political tool to fulfill your ambitions of expansion.

HYPOTHETICAL GAMEPLAY : Inspired by Board Games, such as Settlers of Catane and Europa Universalis, the action is taking place on a 500km*300km map which goes from the Holstein peninsula up to the Duchy of Silesia

Music credits :
In game : Medieval Dance Tunes Sequence performed by Maria Girbiat
Menu : I saw my lady Weep, compose by John Dowland, performed by David Solomons

Texture and image credits :
Paper textures by Diego da Silva
Brandenburg Coat of Arms by David Liuzzo

Comments8

Stuntddude
Stuntddude2 Aug 2016, 11:02
Your download link isn't working, or at least I can't get it to (google translate german-to-english isn't great, so I may be missing something there).
schorcher
schorcher2 Aug 2016, 12:53
I get "This application failed to start because it could not find or load the Qt platform plugin "windows"." on windows 10. But the idea of civ combined with Europa universalis (That's what I got from the description anyways) is very interesting and something I would probably enjoy if you were to continue work on this game.
Herrmyth
Herrmythauthor2 Aug 2016, 14:12
That's a bummer D:
I made this project on a computer running win 10 and it's loading fine, so I don't really know what's going on. I'm going to check on this on another computer in a few hours...

However, since there is no real game experience here, the screenshots are pretty much like the current state of the game, just without the map interactivity ^^'
kfischer_okarin
kfischer_okarin3 Aug 2016, 16:34
Sorry selber Fehler hier (erm I mean - same error here :D)... Maybe not all of the necessary dlls are included in the archive? Did you test it on another computer than the one you developed it with?
Herrmyth
Herrmythauthor4 Aug 2016, 12:19
Ok sorry for the libraries issues, i've checked on a friend's computer and indeed it couldn't find some of the required .dll files.
This time the "Windows" link should work and contain the updated version with all the dlls (Hopefully :p )
kfischer_okarin
kfischer_okarin5 Aug 2016, 05:37
It did work now! Thank you! I like the style and the animation of the intro story. And The map really reminds one of all kinds of nice German board games ;).

One point should be definitely fixed in the future development is the screen resolution - for my screen it was too big so I could only see part of the window...
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