
MiniLD #7compo
Yeti Fights Back
Ok so this is what I could come up with only 5 hours of work. I’m only able to kill one or two Hunters with my original Yeti :D. Bare with me, as this is the first ever competition I enter, and my very first Pixel Art which took me forever to learn.
I hope you like ! :D
Space to Shoot.
Up and Down arrows to move up and down.
Esc to quit.
Download ( exe )
I hope you like ! :D
Space to Shoot.
Up and Down arrows to move up and down.
Esc to quit.
Download ( exe )
Comments6


mikea8 Feb 2009, 16:57
l>
ups… coming right up… xD Sorry
ups… coming right up… xD Sorry

hybridmind8 Feb 2009, 20:40
l>
didn’t work for me:
windows xp, sp3
get message: “This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.”
didn’t work for me:
windows xp, sp3
get message: “This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.”
increpare9 Feb 2009, 06:47
l>
enemies just sort of disappear (all of them!) when i try to shoot one…it’s pretty weird…disappearing and reappearing at random…
enemies just sort of disappear (all of them!) when i try to shoot one…it’s pretty weird…disappearing and reappearing at random…

mikea10 Feb 2009, 06:13
l>
about the error… I don’t know what could cause this…
@increpare: yes, i know, i didn’t reset the enemy’s position, so is kinda acts buggy… I’ll continue the dev of the game, and post it here or on my blog when its done. :)
about the error… I don’t know what could cause this…
@increpare: yes, i know, i didn’t reset the enemy’s position, so is kinda acts buggy… I’ll continue the dev of the game, and post it here or on my blog when its done. :)
phren12 Feb 2009, 07:04
l>
Ooh, sprite flicker! :D
I guess one of the enemies coming back from the dead was caused by this position resetting thing too. :P
I felt like it would’ve probably been a bit cooler if the player character moved a bit faster. The frame rate was also a bit sluggish for me but I think that’s just because the game prints out quite many lines of debug text per second.
Ooh, sprite flicker! :D
I guess one of the enemies coming back from the dead was caused by this position resetting thing too. :P
I felt like it would’ve probably been a bit cooler if the player character moved a bit faster. The frame rate was also a bit sluggish for me but I think that’s just because the game prints out quite many lines of debug text per second.





Link to download?