DRPS: Deterministic Rock-Paper-Scissors

This game is just a rock-paper-scissors game.

Instead of you guess what you have to choose, in this game you have to memorize what your enemy is going to choose and respond quickly.

Controls:
Left - Choose Rock
Down - Choose Paper
Right - Choose Scissors

All technology used
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Game Engine: LibGDX
Programming Language: Java
Graphics/Art: InkScape
Music: autotracker.py, converted with VLC media player
Sound Effects: CC0 from freesound.org, edited with Audacity
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Bitmap Fonts: Converted with Hiero
Exe File: launch4j
IDE: Eclipse

I appreciate every kind of comments and critiques.
Genres: simulation

Comments6

CodeNMore25 Sep 2016, 22:43
Great idea, it actually makes the game a bit more fun instead of just guessing randomly!
Narkhos
Narkhos29 Sep 2016, 11:54
Your game look more like a rythm game than a memory game. It's smooth and dynamic, I think you could push the concept further.
Having the same pattern on each round become a bit boring after a while.
I like the feeling of the game and it's really well polished.
Great job :)
tybantarnusa
tybantarnusaauthor29 Sep 2016, 13:45
Thank you, Narkhos. Yes, at first you can still memorize them, but then it's almost impossible to be memorized and you just want to react quickly XD

I did consider to push the concept further, I want to add randomness (which is not allowed for this mini LD), and I want to wrap the game with a different aesthetic theme instead of a regular rock-paper-scissors.

I wanted to practice polishing a game and apply my knowledge about game feel, that's why this game looks polished :)
Haaxor
Haaxor3 Oct 2016, 08:48
Nicely polished and fun to play. My only problems with it were that every level always tarted with the same pattern and the difficulty curve was going up too slow I would say. Randomness would help this game a lot I would say. One more thing, after getting the game over screen I clicked out of it really fast. Also there doesn't seem to be any option to pause, maybe give player a choice when he wants to start next level and not play it immediately after finishing previous.
Linus123xbb3 Oct 2016, 17:00
Cool game, the idea was solid. The art was simple but looked quite good. Good job!

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