Stop That Hero!
Stop That Hero! was the most ambitious Ludum Dare game I've made to date, and I was planning on fleshing it out into a full commercial-quality game. The October Challenge game me the incentive to try to finish it within a month.
While I didn't finish, I did make some progress and learned a lot about my capabilities as a game developer, software developer, and project manager.
My intention is to finish the game by December.
While I didn't finish, I did make some progress and learned a lot about my capabilities as a game developer, software developer, and project manager.
My intention is to finish the game by December.


