Qubid

Hey everybody,

Here's my entry for the October Challenge.

About the Game:

- You use the Accelerometer to move your character

- If you touch the walls you die.

- At the top of the screen is a timer, and it counts up.

- There are blue blocks that spawn every so often and if any of them are on the screen you lose time off the timer.

- So you want to smash into the blue blocks and get rid of them as fast as you can.

- Only , every so often the music will speed up and then the accelerometer will get really sensitive. So you want to make sure you're holding the phone as flat as you can, and that you don't make any fast movements, or you'll probably rocket yourself into a wall.

It's kind of like Musical Chairs with your acclerometer...

The game was written in Libgdx

Tools: libGDX

Other games by @savethejets1

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