Shmuper Duper

by th3dz
It's a Shmup! Shoot stuff and don't die!

I will update the web version as the weekend goes...

Video: http://youtu.be/2qE-rlRvIJU

screenshot

Comments9

Th3dz
Th3dzauthor14 Apr 2012, 20:53
Try the web version. I haven't tested the windows one yet. Probably needs to point to ljwgl natives which it currently does not!
Per14 Apr 2012, 21:41
Worked great for me. Looking forward to see what you produce next weekend!
dertom14 Apr 2012, 22:21
Puh,...fucking great! Gameplay and Sound!
Jacic15 Apr 2012, 01:28
Very nice!

My only complaint is that the music gets a little annoying after awhile.

Anyway, good job!
Th3dz
Th3dzauthor15 Apr 2012, 10:23
Thanks everyone!

Update: more enemies, advanced bullet patterns and a boss!
Same link as before, feedback is very appreciated!
caranha
caranha15 Apr 2012, 15:48
Cool! You should work on a game over/game start screen - the death/restart game is kinda sudden atm :-)
zzForrest16 Apr 2012, 21:52
I would really like it if I knew where the collision box of the player was, simply modify the sprite to show it clearly. I am a close dodger kind of guy and not knowing where bullets can hit me lead to some aggravating deaths!
Alink
Alink17 Apr 2012, 17:30
Nice bullet hell with impressive effects. Good job.
KevinWorkman
KevinWorkman18 Apr 2012, 03:27
Cool game, and I'll just add a ++ to what was said above me. It also would have been cool with some polished physics (just basic acceleration, nothing too fancy). And upgrades make games like this super addictive.

Also, if you're planning on using Java for the main competition and you don't have a host already, you might check out a project I've been working on, http://StaticVoidGames.com. It's a site designed for indie game programmers using Java or Processing, with competitions like this in mind- just upload a jar and a thumbnail, and you have a decent looking website showcasing your game as an applet, webstart, and a downloadable jar- without wasting any time on web development. I'm working on adding tutorials and ad revenue sharing, but for now it's at least an easy way to show of your game. Check it out if you feel like it.

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