And nope! The graphical bug is that if you stare at a wall as you walk away from it, you can see the texture sliding up and down -- it's even more visible when I change the pixel scale to something like 4.
I think I might be casting to int somewhere perhaps, and that's what causes it.
Comments6
And nope! The graphical bug is that if you stare at a wall as you walk away from it, you can see the texture sliding up and down -- it's even more visible when I change the pixel scale to something like 4.
I think I might be casting to int somewhere perhaps, and that's what causes it.