Walk Around and Look At Jet Cars
This scene tests out the new Lua bindings in Colorado 4.0. All the game logic is in Lua. All resources are loaded from a single Zip archive via PhysFS.
This is truly a next-gen game engine.
You can look around with the mouse, press Q to quit, and press C to launch a cutscene.
You can walk with the arrow keys, and if that's not good enough for you, you can rebind the keys by modifying the Lua code. I think it's in player.lua.

This is truly a next-gen game engine.
You can look around with the mouse, press Q to quit, and press C to launch a cutscene.
You can walk with the arrow keys, and if that's not good enough for you, you can rebind the keys by modifying the Lua code. I think it's in player.lua.


