Rain

Quick warmup scene in Unity! I had a dream lastnight about a game where a rain based particle system influenced what happened. Woke up today and threw this together!

The game randomly spawns bushes and if they're full size they sprout fruit. If they're not full size then once they reach a full meter of wetness they grow, eventually growing into a full size plant that grows fruit. You can also click bushes/fruit to harvest and made a little guy with a light that moves around using a NavMesh and a day/night cycle. The rain is a particle based system that when each raindrop collides with a bush it adds a unit of wetness to the bush, so the bigger the bush the quicker it grows/gets wet.

Direction:
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Left mouse click to move the little guy
F to toggle his flashlight
Left mouse click on bushes to gather fruit
1 = Realtime, 2 = 2x Speed, 3 = 4x Speed, 4 = 8x Speed

Bugs:
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-It seems that the lighting on WebGL is a bit dark, have to figure out why!

*NOTE IF YOU USE CHROME*
The Web version won't work in Chrome, you need to enable NPAPI (if your on Chrome 45 or newer they have completely removed this option. You'll need to use a different browser). :(

Other games by @dakkon69

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