Duck Invasion

by metagen
Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.94
Innovation★★★★★★★★★★2.72
Theme★★★★★★★★★★1.46
Graphics★★★★★★★★★★2.10
Audio★★★★★★★★★★2.60
Humor★★★★★★★★★★2.52
Mood★★★★★★★★★★2.70
It's simple. Just grab bullets and shoot those ducks!

Made with Godot Engine 3.5, Paint .NET, sfxr, and OpenMPT

- W/A/S/D : Move(Give acceleration)
- Left Click: Grab bullets inside the white circle
- Right Click: Shoot all bullets toward mouse position at once

EDIT: I have improved player movement and have uploaded fixed version to my GitHub, but I will not directly upload executables here. The version of source code is v3.
Release_v2

Comments19

LDJam user 386211
LDJam user 38621115 Apr 2024, 03:03
As soon as I saw this I had to play because what a coincidence! I also have ducks in my game, it is also a square window and in pixel art :D and yet we still have two completely different concepts, which is fun! I think the only issue with this is the acceleration is just too little - it should be a lot snappier because otherwise it can get a bit painful fairly quickly
pres2300
pres230015 Apr 2024, 03:26
I liked the audio in this game! I do agree that the acceleration could get a bit painful, but this was an interesting concept that I thought was innovative. I think with some tweaks to the mechanics it could be pretty addictive.
LDJam user 385671
LDJam user 38567115 Apr 2024, 06:07
Great work!

This was a simple but very satisfying game to play. There were so many moments when I thought I couldn't get the duck in time only for me to just barely be able to grab a bullet and fire!

Would have loved to see some more variety in gameplay such as more enemies or maybe even some kind of level system but considering the timeframe the final result was very good.
jk5000
jk500015 Apr 2024, 06:35
The gameplay idea is simple and fun. The movement was super slow, and it was difficult to hit much before it was Game Over. The music and visuals is okay. Overall an interesting and okay little jam game.
Volkolak
Volkolak15 Apr 2024, 09:04
Difficult to control, sweaty. The sound of an exploding duck is cool. Overall it was funny.
LDJam user 388782
LDJam user 38878215 Apr 2024, 11:10
I don't like the controls, even though I think they are the way they are intentionally. Making the movement a bit less floaty would have improved this a lot, imo. Picking up the bullets and firing them all at once, feels pretty good.
Misoukun15 Apr 2024, 14:03
Inertia is too heavy. Let the canon bounce by itself and only grab bullet on the way.
But great idea anway, almost perfect.
James_7777
James_777715 Apr 2024, 18:33
Nice idea, I thought the cannon was a bit hard to control, so it was hard to shoot the ducks. I liked the music, nice job!
theheheo
theheheo16 Apr 2024, 18:25
Was a bit confused at first but when I got it I was hooked, really addicting gameplay, one time it felt a bit frustrating when my character was just bouncing around and missed all the bullets. It might just be me missing something but I don't see the connection to the theme. Overall nice game :)
dyingwolfwood23 Apr 2024, 15:52
This game has a fun premise! I definitely enjoyed it! The things I would say is the movement is a bit punishing, and that the game was lacking a clear summoning theme. These are small tweaks in a fun and stable game! Great job!
Cody Raethke25 Apr 2024, 04:20
This was pretty basic - I couldn't really figure out the movement, sometimes it seemed to accelerate in a random direction and other times not at all.
ajpl
ajpl25 Apr 2024, 06:41
Grabbing and shooting was fun, but movements was unnecessarily frustrating.
Also, when i saw bullets sticking in exact position i grabbed them, I kinda expected to shoot them outward from exact same position, possibly with only changed rotation - personally I go with this kind of challenge, than unresponsive movement :)
LDJam user 374028
LDJam user 37402825 Apr 2024, 06:52
The movement feels too heavy, but the bullet collection and shooting mechanics are fun. I liked the music. Hope you get the rest of the ratings you need and if you can check out our game. Good job!
edj99
edj9925 Apr 2024, 07:20
I love the duck sprite! The game is simple, but pretty enjoyable!

I'm not sure if the slow movement acceleration was intentional or not. I can see the merit of having hard to control, slippery, almost chaotic movement, but I feel like it could be refined a bit further.
Hikiyoshi25 Apr 2024, 09:55
The game is fun. I think it's quite difficult to control the movement to grap bullets. I like your idea and duck sprite, great job!!
Alessandro2024
Alessandro202425 Apr 2024, 10:09
Would be even better if the bullets bounced as well, at least once. Took me a while to realize your supposed to bounce the cannon from edge to edge to maintain your speed. Maybe the cannon could interact with the ducks by pushing them or something, not just by shooting, but that's just an idea. Neat concept!
Okamit
Okamit25 Apr 2024, 14:38
Control instructions here and bellow the game state you should press left mouse button to grab bullets, but it's the right button for me. Ingame state correct controls though, but you might want to change the instructions outside of the game. I would think about removing klick to pickup as well, or modify it in some way to make it a more interesting and unique concept, as it is more of a chore right now. As others stated, controls would feel much better if they were a bit more snappy.

Other than that, I like the concept, a neat tower control game you could build on in different ways, could become something really fun! Thanks for sharing and nice work!
CaptAndrey
CaptAndrey28 Apr 2024, 17:43
Hey, there's more to this than I thought at first, which is kinda neat. But not being able to win and the theme could use a boost. Maybe adding a clearer goal could make it more fun.

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