HeliChain

by drzool
Overall★★★★★★★★★★1.80
Effort★★★★★★★★★★3.00
Journal★★★★★★★★★★3.90
Technical★★★★★★★★★★2.80
A helicopter physics game, made with XNA 2.0 beta.

You will need a pile of shit to get this to work, here it is:

* .Net 2.0 SP1 (we are currently uncertain if it ships with Vista)

* Note you can also use the original .Net 2.0 but you will also have to install the C++2005 SP1 Redist (G4WL will also install this, so this is only needed if you are not also installing that redist)

* DirectX9.0c

* XNA runtime 2.0

I’ve had ppl not being able to run the game anyways, Im looking into the problem. Pls tell me if it works for you.

Anyways I hurried with the levels, Yay it was fun to make themI hope to release a map pack soon. Unfortunaly the editor is built within director, so I will have to work on it a bit to enable the community to build their own maps, unless you got director. All sound was made with DrPetters godlike sound effect app, sfxr. Kudos to him!

Game goals: make the red box be within the red rectangle for 3 seconds to go to next level.

Controls: (Xbox360 controller should work, not tested, buttons? test them!)

Arrows <- -> Steer

ArrowUp/Down throttle

Z – Open/Close the CLAW!

X- Turbo (For making panic manouvres)

R – Reset level (Yeah this key you will know by heart)

N – n00b?

Here is bin 440KB

And here is source + editor + bin + other useless stuff 3MB

screenshot
Tools: XNA, sfxr

Comments15

Endurion
The controls get unstable pretty fast. Once you try to slowly home in it rotates back and forth.
Could be pretty nice with some more time.
What did the pilot drink before getting in? :P

Needed more time I think, a bit too advanced for 48h. Could be great with more work.
Crashed on startup. (I do have both .Net and XNA installed.)
gimblll
Can't install XNA on this POS machine of mine, so n/as from me (good journal).
SethR
I don't want to install MS beta stuff, my machine is buggy enough as it is. And I installed vista only four days ago.
well i did the first level.. but when i start i see the level for a sec as i'm propelled NW away from it and then i spend like 2 min trying to find it again. then when i "win" or press N the screen goes crazy... wtf
fydo
Sorry, I don't want to install XNA junk to play this. If you could build something self-contained, that would be cool.
I will give you some nice shiny n/a's though ;)
I wasn't able to run the game (Windows Vista). The web installer said that it was already installed.
Hamumu
I had XNA stuff installed from the other entries, and I got them to work, but this one is a crash on start. Sorry! Down with XNA!
jhauberg
I found it pretty unplayable due to the controls, I had to give up trying to move that crate :(

I don't think this type of game can ever have controls that feel good, while keeping the game somewhat realistic.

I really liked the concept sketch you did in the beginning of the compo though! :D
xna - I'll pass, as I just recently got my pc in a more or less stable state.

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