Ludum Dare #14compo
Crushing Pressure
Ok — I fail at planning and at keeping online development journals apparently!
(I also fail at taking pictures of my tasty food stuffs, but I knew that ahead of time.)
I decided at way too close to the last minute to whip up something for this LD. (my first — which is probably why it’s been such a clumsy affair!)
In any case, it’s a little Flash game I put together with FlashDevelop (and SFXR for the few sounds it has) called Crushing Pressure (the screen shot doesn’t really do it justice, even though there isn’t that much justice to do).
It’s online and playable here:
http://www.thewasabiproject.com/flash/ld14/index.html
And the source, if you like:
http://www.thewasabiproject.com/flash/ld14/AngryWaffle_Crushing Pressure_LD14.zip
(I also fail at taking pictures of my tasty food stuffs, but I knew that ahead of time.)
I decided at way too close to the last minute to whip up something for this LD. (my first — which is probably why it’s been such a clumsy affair!)
In any case, it’s a little Flash game I put together with FlashDevelop (and SFXR for the few sounds it has) called Crushing Pressure (the screen shot doesn’t really do it justice, even though there isn’t that much justice to do).
It’s online and playable here:
http://www.thewasabiproject.com/flash/ld14/index.html
And the source, if you like:
http://www.thewasabiproject.com/flash/ld14/AngryWaffle_Crushing Pressure_LD14.zip
Tools: sfxr



Comments9
Well, despite it's lack of difficult the game play, movement, and sounds made it fun for a little while. I would have liked to have some idea of score and level that I was on. Also, it seemed rather arbitrary on whether I should go into the vortex or not because the difficulty just didn't seem to go up at all.
Liked the color choices and style of the ship and people. It didn't seem to really match the font of the title though.
Think this could be a lot more fun with a little more effort.
Apart from that, pretty nice. I couldn't help but feel like the game has wasted potential, though. Also, the shooting sound FX got a little hard on the ears after a while.
Does anything actually change between stages?