Cavern Diver

Overall★★★★★★★★★★3.22
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★2.72
Theme★★★★★★★★★★2.72
Graphics★★★★★★★★★★3.94
Audio★★★★★★★★★★3.88
Humor★★★★★★★★★★3.00
Community★★★★★★★★★★2.63
Coolness★★★★★★★★★★25%
Controls:

Fire: A
Move: Cursor Keys

ATTENTION:
I realized the instructions for my entry were a little sparse. There are two levels with a boss eat the end of each. The game is completable and has a proper ending sequence. In level one you should avoid shooting the barrels exept it is the less painful alternative (like being hit by the green beams). In level two radiation is your friend..

screenshot

Comments13

Jonny D
Needs some DirectX runtime thing... I don't feel like downloading 80 Mb right now. Maybe later.
Once I understood what I should be doing it became fun.

The background effect was cool but for such a fast paced game it's a little too distracting.
sirGustav
visually interesting, and kinda fun once I understood I should throw massive amounts of explosions at the barrels... :)

[cache: storing page]
noonat
Once I figured out that I WASN'T supposed to shoot the barrels, things got more fun. :) You should edit your entry and put those instructions here, I didn't realize it until I looked at your blog posts after playing for a few minutes.

So much is good about this game... music, sounds, and the visual look of it is awesome. Also... MONOCLE. The intro was awesome.

Gameplay is actually pretty fun once I realized I was just supposed to be dodging. I still couldn't figure out how to beat the level, though.

It would be more fun if you had a way to ... un-toxify things again. It's kind of pointless once you start getting hurt. Also, the background effect is quite cool but I think it was one of the things that most confused the gameplay for me. It doesn't look like you're moving downward at all because the background is static, so I thought people were shooting barrels up at me or something.
jazmeister
Pretty cool effects. Not sure what to do. Overall positive.
Endurion
Looks very nice. I like the background effect, as in you need to fly lower to see the incoming obstacles better.
I like the background effects. I can't tell if there's any actual reason to attack though, it seems like it raises my rad counter without any commensurate benefits
agj
Confusing background effects make for a rather trippy experience.
ExciteMike
Neat! Like most games, though, it could use better explosions! I wasn't sure if I was actually hurting the boss or he was just time based or what.
jolle
Can't seem to figure out how to survive. Game broken? Anyway, looks good, plays kind of good (if it seemed to work). Background stuff a bit distracting though.
I spent the first few minutes dodging the barrels in the background! But, to be fair, this is because I'm an idiot. Hey I was pretty good at it, though.
HybridMind
Enjoyed the odd visual style of this game. Was confused on whether I was supposed to be blowing up the radioactive cans at first. I thought it might be 'good' that my rads and the screen colors where brightening.. like leading to a cool power up. Seems I was wrong on level 1 anyway. Really like the odd rectangle background effect algorithm you did as your character moves around. Like the in game music a lot too.

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