Wagon Race

by graner
Overall:★★★★★★★★★★2.14(#129)
Fun:★★★★★★★★★★2.05(#120)
Innovation:★★★★★★★★★★2.82(#74)
Theme:★★★★★★★★★★2.29(#128)
Graphics:★★★★★★★★★★1.77(#139)
Audio:★★★★★★★★★★1.77(#93)
Humor:★★★★★★★★★★1.50(#138)
Community:★★★★★★★★★★2.18(#106)
Coolness:★★★★★★★★★★13%
Get ready to race your way down the caverns as fast as possible with your very own mining wagon. The game also includes a level editor if you want to create your own tracks! You move the wagon with the arrow keys (more introductions can be found in the readme-file)

Comments13

Looked cool but it didn't work for me. Couldn't move.

[cache: storing page]
I don't really see cavern theme in this one, but I can imagine it can be quite fun if you would include multiplayer, where people would be switching tracks to each other or something.
I guess you ran out of time? As is it's not much (well, it is a game, which is more than can be said of my entry..), but with some more work it might be interesting. Special tiles and objects and whatnot.

Oh also, it crashed on exit. Logfile sez:
-

Traceback (most recent call last):
File "game.py", line 132, in <module>
NameError: name 'LEVEL_EDITOR' is not defined
Endurion
The idea is nice, not quite fitting the theme.

This has possibilities. You really should've included a more complex level (or several shorter ones). I see that you put quite a bit of work on the editor. With a few addons this could be quite a fun game.
noonat
Could have been good, but the levels just aren't long enough. :( That said, everything *works*, which is good. With better levels and more hazards along the tracks, it could be great!
The levels were short enough that the cart never got fast enough for it to be difficult. A nice idea though.
Entar
Interesting idea, but there's not much to it. Maybe make it move faster, and add some background elements to give a better sense of speed and action. Throw in some music and longer tracks, and this could be really fun.
ExciteMike
Neat idea, but it really needs longer levels to show itself off, I think.
Almost
For anyone who thinks that there is only one level: push left and right arrow keys in the menu when play course X is active to change the level. That said, they're all pretty short and you don't move fast enough for the game to be too exciting.
HybridMind
As an old fan of the Indiana Jones Temple of Doom game I always have a soft spot in my heart for a good mineshaft train race game. That said it is too bad you didn't have time to make the 4 levels longer but I understand the limits of 2 days very well indeed... ;)

Nice implementation of the track tiles and switching. Seems to play fairly smoothly too. Maybe realease a post-compo train pack with longer levels? :)
jolle
Hm, there's just one level? With a single forking? Was a more interesting track in the screenshot. Think this could have been sort of good.
athanazio
sorry cant test, is not working for me

the log says :

Traceback (most recent call last):
File "game.py", line 116, in <module>
File "game.py", line 36, in draw_menu
pygame.error: Couldn't open ../res/left.png
localcoder
After playing the four levels I tried making a longer level in the editor, but I gave up quickly because the editor was slow to use - moving from tile to tile is a bit hard to do quickly.

This looks like it could be very fun, but you need a good example level to show it.

I like the way you've implemented the track changes - it feels very natural and just how I would expect it to work.

I would love to play an updated version if you make one - just a little more time could turn this into a really good game.

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