I may add a link to an improved version at the URL above, but will obviously leave the LD17 version up unchanged... Unless it really does add your computer to a bot net (hint, attempt to play with javascript turned off or view the source).
Tools: notepad++, Gimp, Firebug, google (for figuring out how this javascript and canvas stuff works. It's been years since I wrote any javascript, and it certainly didn't have any of these weird-quasi-oop thingies in it)
Monotonous, certainly, but technically interesting. It seems that Firefox on Linux renders at 1.5 fps, and Chrome would rather drag the boat images than shoot the laser when I move the mouse too much, but those are browser issues.
A clicking-frenzy game like this requires mad sounds and visual effects :) It seems that the difficulty wasn't increasing, so after 200 I got bored. Could be turned into a fun little game though!
Amazing that this is done in Javascript+Canvas! The enemy ships are so tiny! It's awfully hard to click them in time! Still, major props in technical achievement. Well done.
Rather a technical experiment than a game :) Nice feat to pull it off. It basically shows that HTML5 is not ready yet. And probably turns into a nitpick crapfest that CSS is.
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When I click on a boat nothing happends! =(
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It seems that the difficulty wasn't increasing, so after 200 I got bored.
Could be turned into a fun little game though!
A little extra visual polish / sound would really help this along... as well as some type of visual to go along with your attacks.
NICE JOB WITH YOUR CHOSEN PLATFORM
Nice feat to pull it off. It basically shows that HTML5 is not ready yet. And probably turns into a nitpick crapfest that CSS is.
I also like the note about the lasers being infrared due to budget restrictions. :)