
AfterDark
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Hi guys, here is my entry!
My second Ludum Dare ended up with me making this baby.
The theme was 'Enemies as weapons", which i played around with a bit. In this game, the "enemies" are the falling blocks, which kill you if they fall on you, and you use them as a "weapon" to climb higher, and earn more points.
More is explained in the in-game instructions.
I know it's easy to change the highscore, but don't go around bragging if you do.
All in all, i'm /REALLY/ happy with this, considering it's taken about 32h. I've got school in six hours, so i need to get some sleep. I might make a Jam entry with some nice ambient music off the interwebs tommorrow afternoon.
But for now, have fun, enjoy, and GOODNIGHT!
EDIT: I've added a timelapse. Also, about the sourcecode: the game was made in Game Maker 8, and i used some of the pro functions. to open it you'll need GM8, and to build it you'll need GM8Pro, or you will have to change those functions.
I have now added a post-compo version above. Please give it a go :D
New features:
-Music :)
-Replaced arrows with something slightly more obvious
-Some Neat gfx
-short invincibility after respawning
-credits
I haven't included source for the new version because of size, but if you want it give me a shout at info.clockworkgames (at) gmail.com
My second Ludum Dare ended up with me making this baby.
The theme was 'Enemies as weapons", which i played around with a bit. In this game, the "enemies" are the falling blocks, which kill you if they fall on you, and you use them as a "weapon" to climb higher, and earn more points.
More is explained in the in-game instructions.
I know it's easy to change the highscore, but don't go around bragging if you do.
All in all, i'm /REALLY/ happy with this, considering it's taken about 32h. I've got school in six hours, so i need to get some sleep. I might make a Jam entry with some nice ambient music off the interwebs tommorrow afternoon.
But for now, have fun, enjoy, and GOODNIGHT!
EDIT: I've added a timelapse. Also, about the sourcecode: the game was made in Game Maker 8, and i used some of the pro functions. to open it you'll need GM8, and to build it you'll need GM8Pro, or you will have to change those functions.
I have now added a post-compo version above. Please give it a go :D
New features:
-Music :)
-Replaced arrows with something slightly more obvious
-Some Neat gfx
-short invincibility after respawning
-credits
I haven't included source for the new version because of size, but if you want it give me a shout at info.clockworkgames (at) gmail.com