Unarmed and Dangerous

Unarmed and Dangerous

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.80
community: 3.88
coolness: 0.04
fun: 3.82
graphics: 4.32
humor: 2.43
innovation: 3.68
overall: 3.86
theme: 3.95
Unarmed and Dangerous!

Written for Ludum Dare #18 (Theme: Enemies as Weapons)

By bluescrn ([email protected] / www.bluescrn.net)

Controls

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Move: Arrow keys (or WASD)/ Note - you can jump 1-tile gaps by moving over them!

Restart Level: Space

Quit: Esc

To complete the level, you need to eliminate all nasty spiky enemies from the level... To do that, you'll have to

make them kill each other!

Notes

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- If you're missing a D3DX DLL, try downloading it here - http://www.toymaker.info/Games/html/d3dx_dlls.html

- Requires shader 2.0. May crash unpleasantly if you don't have support!

- Written in C++, D3D, FMOD, and was written with this basecode: http://www.bluescrn.net/LD48/LD48Base.zip

- It's terribly inefficient. Sorry. May set a new world record for number of single-poly draw calls in a frame?

- The 'withoutbloom' .exe should run a bit faster on laptops/slow GPUs, but doesn't look as nice

- Yes, level 5 is possible

- Level 6 should be possible... but I've not done it myself yet(!)

- No, you can't complete level 7. If you get that far, you've won!
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