I thought the idea was really good, but I found myself struggling with the controls. It's probably my fault, I can never get used to isometric controls, but I almost feel like a top-down view would have made it easier for me to play. As well, the view was small enough that I often didn't know I was jumping right into the way of an enemy, although that was also part of the strategy, so it's sort of a moot point, I suppose.
I like the look of the game. For me the game itself was too challenging, i really could not get far. I still liked the idea you had there and everything seemed to work nicely. Great job overall!
Very good game concept but it's frustrating to have to restart from scratch after a mistake. I gave up after losing on time when I thought I had solved level 5. I think the time limit was a really bad idea. I don't want to have to do the same level again at full speed until I manage to get a good run without a stupid mistake to ruin it.
Make it more friendly instead of punishing and it would be great!
I really liked this, but it gets hard very quick. I stopped at level 6 because it just felt a bit too much for me. The visuals have a nice flare to them, as we've grown used to from your games. I think this could be a real hit if you eased the difficulty curve a bit.
Like playing, good looking, but it was really hard.
M
milesfacade7 Sep 2010, 08:57
Really great fun. I felt that the controls were great as were the visuals. I reached level 5 and then felt that it just became too difficult. Well, I enjoy a challenge but the fact you have to start the level from scratch felt too much as the levels became longer. The gameplay was spot on though and some really interesting level design was present. Good job :)
Comments14
Make it more friendly instead of punishing and it would be great!
Graphics are awesome as usual!