Wherein Obstacles [...] IN SPACE

by salt
Overall★★★★★★★★★★2.74
Fun★★★★★★★★★★2.33
Innovation★★★★★★★★★★2.44
Theme★★★★★★★★★★2.63
Graphics★★★★★★★★★★3.96
Audio★★★★★★★★★★1.20
Humor★★★★★★★★★★1.36
Community★★★★★★★★★★3.00
Coolness★★★★★★★★★★3%
Full title: "Wherein obstacles should be avoided and thereafter repurposed as weapons - IN SPACE"

Sadly has no sound at all.

screenshot

Comments16

Pokute23 Aug 2010, 00:38
Very nice looking. Kind of ran out of steam when there can be several seconds between missiles appearing. Could've herded them to the gunship, but only did it once.
parahunter
parahunter23 Aug 2010, 05:01
Good game but the phase is too slow as Pokute says. I liked the 3D though
Riley Adams
Riley Adams23 Aug 2010, 05:28
Nice looking game! I think like the missile impact effects could have used a bit more oomph though.
increpare23 Aug 2010, 05:56
realllly slow on my laptop (2.4ghz macbook)
devinmoore
devinmoore23 Aug 2010, 05:59
Great graphics, but the jerky scrolling kinda belied the space-theme. Really slick missile tracking, it was fun to "drag" them around gravitationally with the ship. Wished I could fire back!
superflat
superflat23 Aug 2010, 06:20
Fantastic shader work, Salt - we both put in entries with Pixel Bender stuff... yay! I think the gameplay could have had more balancing, and collision seemed a bit unpredictabe, but you have the makings of a great looking shooter here - nice work!
Jhelle
Jhelle23 Aug 2010, 11:13
Very nice graphics but somehow not performing very good here.
Besides the awesome graphics the game feels kinda plain.
ExciteMike
ExciteMike23 Aug 2010, 15:11
The terrible framerate rendered it basicaly unplayable for me :(
recursor
recursor23 Aug 2010, 16:00
Very nice graphics, but perhaps you could notch up the action a bit.
hcs24 Aug 2010, 05:34
Looks cool, but I'm not going to be able to rate it as it's unplayably slow on my machine (2.4 GHz P4). Looks like 5 FPS or so.
Surrealix25 Aug 2010, 02:51
It was also unplayable for me, looking more like a slideshow than a game. 1.6Ghz Thinkpad.
mwest
mwest29 Aug 2010, 12:33
Great looking, but it seemed jerky and slow even on my 2.4GHz quad-core with an NVidia 9600... also agree that the action was a little lacking.

Looks like a good base for fun shooter though, well done!
zorbathut31 Aug 2010, 15:34
I am disappointed that you cannot use missiles to shoot down gunships. :(
DrPetter4 Sep 2010, 01:31
Runs very very slowly on my machine. Maybe 5 fps. Too many layers of overdraw/parallax? It's quite anticlimactic to discover that the gunship won't blow up after you hit it with the four available missiles. Sure, it might give bonus points, but who cares? We want proper explosive defeat there ;)
The most fun I had with this was to slowly and carefully evade missiles by making as small movements as possible, and taking risky paths right in between several of them. That could be a game in itself.
pekuja5 Sep 2010, 03:42
Too bad you didn't make the gunship explode when it was hit with missiles. Other than that, nice game, but a bit slow-paced. The framerate was kinda bad on my system, so that may be a part of it. I liked the effects.

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