Very nice looking. Kind of ran out of steam when there can be several seconds between missiles appearing. Could've herded them to the gunship, but only did it once.
Great graphics, but the jerky scrolling kinda belied the space-theme. Really slick missile tracking, it was fun to "drag" them around gravitationally with the ship. Wished I could fire back!
Fantastic shader work, Salt - we both put in entries with Pixel Bender stuff... yay! I think the gameplay could have had more balancing, and collision seemed a bit unpredictabe, but you have the makings of a great looking shooter here - nice work!
Runs very very slowly on my machine. Maybe 5 fps. Too many layers of overdraw/parallax? It's quite anticlimactic to discover that the gunship won't blow up after you hit it with the four available missiles. Sure, it might give bonus points, but who cares? We want proper explosive defeat there ;) The most fun I had with this was to slowly and carefully evade missiles by making as small movements as possible, and taking risky paths right in between several of them. That could be a game in itself.
Too bad you didn't make the gunship explode when it was hit with missiles. Other than that, nice game, but a bit slow-paced. The framerate was kinda bad on my system, so that may be a part of it. I liked the effects.
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Besides the awesome graphics the game feels kinda plain.
Looks like a good base for fun shooter though, well done!
The most fun I had with this was to slowly and carefully evade missiles by making as small movements as possible, and taking risky paths right in between several of them. That could be a game in itself.