Ludum Dare #19compo
Niribu X
Comments7

Endurion20 Dec 2010, 12:48
Looks very interesting. I like the story bits, they're well done. However that last jump up there is nasty.
It's a shame there is not more game in there.
And Flash fails as usual at transparencies at 16bit desktop depth; not your fault though.
It's a shame there is not more game in there.
And Flash fails as usual at transparencies at 16bit desktop depth; not your fault though.

alexlarioza23 Dec 2010, 22:24
Ah I liked the visual style you had going. Wish you had more of a game here!
dertom24 Dec 2010, 23:02
Good one! Too bad it ended so early! Now that you got your framework up it would be cool to see more! ;D

thristhart26 Dec 2010, 14:44
Was unable to get to the top, after trying for 10 @%$#ing minutes. :(

Danik1 Jan 2011, 21:32
Too short but nice art. Controls felt a bit slippery.

Aurel3005 Jan 2011, 13:02
Thanks everybody...
I want to finish this one, implementing the more time-consuming ideas as well.
Yes, the framework is mostly done, although I think I might make the physic simulation a little bit faster (for now it simulates our hero as a VERY big object, increasing the speed will basically make him relatively smaller) which will in turn make the controls less slippery.
Sorry for the top jump :D
I want to finish this one, implementing the more time-consuming ideas as well.
Yes, the framework is mostly done, although I think I might make the physic simulation a little bit faster (for now it simulates our hero as a VERY big object, increasing the speed will basically make him relatively smaller) which will in turn make the controls less slippery.
Sorry for the top jump :D




platformer was super floaty. maybe that's okay because she's an astronaut.