Sprawl

by onehp
Overall★★★★★★★★★★1.70
Fun★★★★★★★★★★1.73
Innovation★★★★★★★★★★1.57
Theme★★★★★★★★★★1.96
Graphics★★★★★★★★★★1.32
Audio★★★★★★★★★★1.86
Humor★★★★★★★★★★1.33
Community★★★★★★★★★★1.38
Coolness★★★★★★★★★★2%
Use the arrow keys for movement.

Click on the game area to start once it loads.

Comments8

ranklar
ranklar21 Dec 2010, 00:29
Pretty bland in terms of fun and game play. I went through many screens, collecting over 100 yellow boxes, and finally had to quit. Some use of sound, nice colors, overall a decent submission for 48 hours. Kicked my game for sure.
xra
xra21 Dec 2010, 06:48
to spice this up a little, since each room has a border or some type, the border could be slowly closing in on you, get a bit of urgency in there. the movement could also be fixed up so that it isn't a keypress for every step
Devenger
Devenger21 Dec 2010, 13:00
Always nice to see a bit of random level generation, but the world wasn't really populated with anything interesting (though the recurring features like the walled gold caches were good in that it gave a little more of a sense of place). The movement was a bit tiring on the fingers (even if movement is to be locked to grid squares, it would be nice if holding down a direction moved you that way at a steady pace), and the penalty for being killed was trivial (making death result in game over and having therefore the concept of a high score would help give the game challenge). Still, well done for getting a working game out.
Grungi Ankhfire
Grungi Ankhfire21 Dec 2010, 22:01
As other have said, a little harsher penalty for death or another way to limit the game would have given this some much-needed depth, but there's something always fascinating about randomly generated worlds...
Endurion
Endurion22 Dec 2010, 17:06
Hmm, not much of a game. You need to put some challenge or goal in there, even when it's only a highscore.
Also, when the focus is lost I can't get it back and have to refresh the page.
jonbro23 Dec 2010, 00:32
I liked the random level generation, but I thought that there could be some amount of difficulty added to the game, most likely by the enemies moving faster towards you.
jolle23 Dec 2010, 20:49
When playing, it does not feel like I'm working towards a goal. Otherwise it's a good start.
badlydrawnrod3 Jan 2011, 18:55
This was a little monotonous, but at least it's a finished game.

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