SheepCom's Time log
Nov 8, 19:47 PDT First log update! I have a rough design. I'm working on some building models now.
Nov 8, 21:38 Finished some models including a sheep I am happy with. I am going to bed.
Nov 9, 09:00 Woke up. Got a hair cut. Went to Suncoast for an Anime run (it's triple points day!)
Nov 9, 11:30 Got started on the code.
Nov 9, 14:30 Got my framework for OGRE to work and finished my final sheep model.
Nov 9, 16:14 Have a framework for the sheep. I posted a picture of the successfull test.
Nov 9, 21:46 I love templates. Still no gameplay though. I've got a little moving cursor thing. Ogre's timing stuff sucks, but SDL's works just fine inside.
Nov 10, 01:00 Went to bed, after added wall support. Can't figure out how to detect mouse clicks in Ogre!!
Nov 10, 07:55 Woke up. Going to fix interface.
Nov 10, 08:42 Fixed some interface gliches and got mouse buttons to work, while breaking portabbilty
Nov 10, 16:28 Slacked off on the log because I was working too hard. Packaging up the final version.