Phantom Keeper

Phantom Keeper

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.31
community: 2.94
coolness: 0.02
fun: 2.52
graphics: 2.78
humor: 1.90
innovation: 2.41
overall: 2.56
theme: 3.04
(Strange name, yes.)

This is a game in which you must form a party of soul creature things to help you fight other soul creature things. What plot there is you can find within the game.

To control yourself:

Arrow keys for movement

Z for going "back" in menus, for opening the menu when not in battle, and accelerating the dialogue (when held)

X for swinging the net, for confirming menu options, and progressing dialogue

To read signs/notes and to pick up items just walk over them. To encounter an enemy, stand still in a cloud and press x to swing the net.

A few gameplay notes: using a shard regenerates a soul, and defeating an enemy with a rune will capture it.

There is no sound nor music, feel free to vote 1 in that category, or N/A if you're too nice for that.

As you very quickly learn in the game, it is not nearly finished. The stats are unbalanced, the world consists of a single cave, and the number of creatures is six. I wanted to continue into the Jam to pump a little more content into it, but I had school.

I probably won't be working on the game soon, though, because I've got something a lot more exciting (to me, at least) in the works.
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