Void Runner

Void Runner

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.69
community: 2.44
coolness: 0.02
fun: 3.31
graphics: 2.77
humor: 1.75
innovation: 3.15
overall: 3.31
theme: 2.42
If the game crashes, you probably are missing XNA4 and/or .NET 4

XNA 4.0 redist: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97

.NET 4.0 web installer: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9CFB2D51-5FF4-4491-B0E5-B386F32C0992

Sorry for the dependencies, there's normally a program that handles this for me, but it's not updated for XNA4 yet!

= INSTRUCTIONS =

z - Shoot!

x - Change polarity!

c - Fire big-ass gun!

Arrow keys - Not dieing!

Hitting like colored projectiles charges your energy bar, for more powerful special attacks! Note that Blue projectiles

can't be absorbed.

There are 3 bosses, and the levels are technically infinite and self scrolling, but you'll prooobably never beat the third boss.

Online leader boards!

= TOOLS USED =

C# (PHP+MySQL for leaderboards only)

FlatRedBall (XNA 4 Version) http://www.flatredball.com

sfxr http://www.drpetter.se/project_sfxr.html

Burnstudios Audiotool http://burn-studios.audiotool.com/app

Corel Draw 3 (Not really)

GIMP

Visual Studio 2010 and Eclipse (For leaderboards)

I hope you enjoy it!

If not vote high anyway!

mew!

Timelapse: http://www.youtube.com/watch?v=Owc085dVG7o

Porting notes:

The original version was accidently compiled using XNA's HiDef profile instead of reach. This change falls under porting since it causes no bugs other than preventing sub-DX10 cards from working. The original version can still be found at http://fireslash.net/~fireslash/devel/ld20.zip
Found a bug?
Tell us on Discord