Windows, OpenGL. Arrow keys to run and jump. Hint at the end of this message if you're confused.
I skipped Saturday in favor of double-feature movie night, and didn't do much on Sunday either... Basic mechanics working that night, and level+gameplay added on Monday to make a rather bleak Jam entry. As usual it's mostly a technical experiment rather than a game.
Hint: There are switches you should step on. Will need to get creative with gravity to reach them. Make sure down is the right way.
Love the mechanic! I like how the button is so in-your-face but is definitely trickier to get to than meets the eye. Would love to see this kind of platforming explored more.
Agree with Chevy, would like to see this expanded upon. Got a little disorienting after staring for a bit (not in a bad way though). Loved the player sprite and how jiggly it was.
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