
Schrift
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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I spent most of Saturday implementing a compact font rendering and editing system, in which I could build a vector-based font and embed it with low footprint inside my code. Not particularly game-related, but I ended up making a playable puzzle based on that, which also leveraged the fact that I render the font as a distance field, so a simple linear interpolation will give rise to semi-funky morphing of the letters.
This comes into play as two separate boards of letters, initially arranged as words but then selectively scrambled for you to decipher and restore. The uppercase and lowercase words are independent of each other, so you have to look through the shapeshifting letters and use your memory to connect all missing pieces on each side.
This comes into play as two separate boards of letters, initially arranged as words but then selectively scrambled for you to decipher and restore. The uppercase and lowercase words are independent of each other, so you have to look through the shapeshifting letters and use your memory to connect all missing pieces on each side.