
Ludum Dare #21compo
escape.swf
A survival horror game involving spiders and fatalism.
Arrow keys to move
Stepping on a spider hurts you and makes the other spiders upset.
Health is indicated by background colour (lighter greys = bad)
Spider upsetness is indicated by the white noise.
Hint: it's easier to escape spiders to the west, but you don't want to be late.
Arrow keys to move
Stepping on a spider hurts you and makes the other spiders upset.
Health is indicated by background colour (lighter greys = bad)
Spider upsetness is indicated by the white noise.
Hint: it's easier to escape spiders to the west, but you don't want to be late.
Comments15

sstrandberg21 Aug 2011, 22:22
Updated.
hamster_mk_422 Aug 2011, 23:16
I am slightly technophobic, thanks for the nightmares.

Shot23 Aug 2011, 01:22
Seriously, don't play if you don't like spiders. Zomg nightmares.

Arron Fowler23 Aug 2011, 14:49
I really liked it and did not mind stepping on those spiders at all

jonnopon300024 Aug 2011, 15:50
I played this before you submitted it to the competition, and it makes me laugh now as much as it did then. It's not the best, but it definitely has that fun and humour factor (for me at least) :)
Andrew24 Aug 2011, 15:53
Everything is nice and peaceful until you squish one too many spiders, then it's all over before you can blink. And the noise OH the noise!
ippa24 Aug 2011, 16:15
hah, this is great.. truly terrifying when stepping on a big spider :D. Love how such a simple game can make a big impact.

James Paige25 Aug 2011, 02:30
If your goal was to creep me out, mission accomplished
vandriver25 Aug 2011, 03:07
Haha, I loved this. Perfect sound effects.
Mjiig28 Aug 2011, 18:30
You lied about the West...
I saw a spider and then died about 3 seconds later
I saw a spider and then died about 3 seconds later
LegacyCrono29 Aug 2011, 05:18
Oh lord I am scared. I'll never step on a spider again.

jplur2 Sep 2011, 21:40
haha this is pretty nifty

marudziik3 Sep 2011, 00:52
I like the game as a whole, the effects are pretty neat (and yes, quite horrifying) - but it's really hard to tell if the acquired distance is something that depends on player's performance, or if it's completely random. Could be better as an "art-game", but not without an interesting story. The messages are quite funny.
RichMakeGame3 Sep 2011, 21:00
hehe pretty fun! I'm not quite sure how escape works, it sounds like I'm running to work right? am I escaping my sanity??







at net.flashpunk::Sfx/play()[C:\Users\Sebastian\dev\escape\src\net\flashpunk\Sfx.as:65]
at LargeSpider/update()[C:\Users\Sebastian\dev\escape\src\LargeSpider.as:164]
at net.flashpunk::World/update()[C:\Users\Sebastian\dev\escape\src\net\flashpunk\World.as:61]
at GameWorld/update()[C:\Users\Sebastian\dev\escape\src\GameWorld.as:165]
at net.flashpunk::Engine/update()[C:\Users\Sebastian\dev\escape\src\net\flashpunk\Engine.as:89]
at net.flashpunk::Engine/onEnterFrame()[C:\Users\Sebastian\dev\escape\src\net\flashpunk\Engine.as:185]