Prison of Air

Prison of Air

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.74
community: 1.71
fun: 2.15
graphics: 2.60
humor: 1.13
innovation: 2.15
overall: 2.45
theme: 2.50
You are a sentient water particle, and you need to collect other water particles so you can ESCAPE from your "Prison of Air". Use the mouse to move, touch water particles to collect. After beating the game, you can use your browser refresh button to start again!

So, at the start of this compo, one of my good friends wanted to team up. As I normally submit little games that I make in my own "engine" with very few tools to work with, I needed some form of middleware to handle assets.

Initially, we went with Cryengine3, but currently, you can't log in with the same developer account and all level files are encrypted to the login.

After learning that, we switched to Unity. Neither of use had used Unity before so there was a lot of learning involved; I spent about equal time making this game as I did looking up documentation and going through tutorials. Still, we managed to make a little game and hope to make a bigger one next time!

Code/Script/Final Deployment/Crappy Particle Shower at End by Max Maroe (Drakfyre)

Particles/Music/Sound/Game Design by Justin Moravetz

Rain sound effect found here: http://www.freesound.org/samplesViewSingle.php?id=118514

Special Thanks to MasterHyjinx for hosting TWO days of barbecue for the event!

EDIT: Added ports to Windows and Mac; I have not tested the Windows port but will later; let me know if it gives anyone any trouble. Source is available as well; includes all assets and Unity files and stuff.
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