
Unrest
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
Unrest is a game where you have the goal of escaping hopelessness. You are set upon by all the issues that plauge your life, and must fix them without creating too many issues, or making any one issue too big.
The issues you face scroll by in the background. As they become bigger issues, they become bigger, and if any one issue becomes too much, the game will end as you are overwhelmed. Likewise if you let everything build up, you will notice that the chance of espcaping hopelessness (visualised at the bottom of the screen) will fade.
If you start to sort out your life, the issues will reduce in size, and your goal of escaping hopelessness will become clearer.
It is intended that the game is very easy to loose, and juggling all of your issues is a hard task.
Note there are a few issues with the bindings, and the static versions. The best bet is to run the source version, if you can handle installing the dependancies. The Linux precompiled version will probably only work on 64-bit systems, and the Windows one may give some errors in a command prompt, and may 'crash' when you exit - but the game itself will work.
Overall, I'm happy I completed the task, and I hope the game is something a little bit different. I'm no artist, so the art and (lack of) animation is not great, and I feel I could have done better, but there we go.
The issues you face scroll by in the background. As they become bigger issues, they become bigger, and if any one issue becomes too much, the game will end as you are overwhelmed. Likewise if you let everything build up, you will notice that the chance of espcaping hopelessness (visualised at the bottom of the screen) will fade.
If you start to sort out your life, the issues will reduce in size, and your goal of escaping hopelessness will become clearer.
It is intended that the game is very easy to loose, and juggling all of your issues is a hard task.
Note there are a few issues with the bindings, and the static versions. The best bet is to run the source version, if you can handle installing the dependancies. The Linux precompiled version will probably only work on 64-bit systems, and the Windows one may give some errors in a command prompt, and may 'crash' when you exit - but the game itself will work.
Overall, I'm happy I completed the task, and I hope the game is something a little bit different. I'm no artist, so the art and (lack of) animation is not great, and I feel I could have done better, but there we go.