
Zero Gravity Escape
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Hi there. Far from my first LD but things did not go so smoothly. Had some other things to do these two days but still managed to sit some 20 hours behind computer.
Sadly only something like 10 were productive.
So, theme was too broad for my taste so I just started working on something I wanted to try for a while, to make a 2D Toribash like ragdoll toy. And I did. Had bunch of ideas how to make it in to an escape game afterwards. In the end went with zero gravity escape as with gravity its probably even more complex to control it then in Toribash lol :D
Used Flash and Box2D . No time and motivation left to do graphics and sounds so pure code only ;/ But it has its own charm, will work more on graphics later :)
<Rant alert>
So it was my worst LD ever ;( Firstly got stuck with some angle calculations(well usual stuff) but then...
- Then my mouse broke ;(
- Then second mouse broke in same way which made me wonder if it is my notebook?!?!
- So I was finishing it in frustration with broken mouse and a touch pad. Considering that mouse is main input method here it was horrible.
- So those 10 hours of trying to figure out what happened with mouse and trying to achieve at least something with touchpad were hours reserved for sounds, graphics and normal level went in to ;/
- Anyways it seems it is biggest LudumDare yet, so I was stuck trying to upload at 4Am until my own internet went down completely 0_o, just to add to problems and frustrations. So its actually good that submission was extended 12 hours because of site problems :)
</Rand alert>
So, some strong speech and frustration for me here, but ah well, at least played with things I wanted :D Hope when frustration will goes away will experiment with this more. It should be a fun template for various types of games.
Update:
Added a video to YouTube with me passing this game http://www.youtube.com/watch?v=YvdpZ4PiAO0 hope it will help people who never played Toribash to figure some things out, few advices:
- Use space to pause the game and issue many commands at once
- Remember about center of mass when you try to push
- Relaxed parts absorb shocks, stiff ones bounce, so its a good idea to be relaxed when you don't want to bounce, or stiff all parts when you want to push with maximal force
- And it is space, if you are flying in right direction just relax and wait, no need to go crazy and ruin your right direction :)
Sadly only something like 10 were productive.
So, theme was too broad for my taste so I just started working on something I wanted to try for a while, to make a 2D Toribash like ragdoll toy. And I did. Had bunch of ideas how to make it in to an escape game afterwards. In the end went with zero gravity escape as with gravity its probably even more complex to control it then in Toribash lol :D
Used Flash and Box2D . No time and motivation left to do graphics and sounds so pure code only ;/ But it has its own charm, will work more on graphics later :)
<Rant alert>
So it was my worst LD ever ;( Firstly got stuck with some angle calculations(well usual stuff) but then...
- Then my mouse broke ;(
- Then second mouse broke in same way which made me wonder if it is my notebook?!?!
- So I was finishing it in frustration with broken mouse and a touch pad. Considering that mouse is main input method here it was horrible.
- So those 10 hours of trying to figure out what happened with mouse and trying to achieve at least something with touchpad were hours reserved for sounds, graphics and normal level went in to ;/
- Anyways it seems it is biggest LudumDare yet, so I was stuck trying to upload at 4Am until my own internet went down completely 0_o, just to add to problems and frustrations. So its actually good that submission was extended 12 hours because of site problems :)
</Rand alert>
So, some strong speech and frustration for me here, but ah well, at least played with things I wanted :D Hope when frustration will goes away will experiment with this more. It should be a fun template for various types of games.
Update:
Added a video to YouTube with me passing this game http://www.youtube.com/watch?v=YvdpZ4PiAO0 hope it will help people who never played Toribash to figure some things out, few advices:
- Use space to pause the game and issue many commands at once
- Remember about center of mass when you try to push
- Relaxed parts absorb shocks, stiff ones bounce, so its a good idea to be relaxed when you don't want to bounce, or stiff all parts when you want to push with maximal force
- And it is space, if you are flying in right direction just relax and wait, no need to go crazy and ruin your right direction :)