A Rift in Space
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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You are stranded alone, in an asteroid field, and must gather parts to repair your warp drive. However...?
This was heavily inspired by the amazing Metrojd mini-game by Daniel Remar. I wanted to do a lot more with it, and explore the concept more deeply, but halfway through I had to fix a broken audio engine and then realized my shader pipeline was much more broken than I had initially thought.
This game uses OpenAL for sound.
UPDATE: No more crash on exit or alt-tab breakage. I've fixed a couple of bugs in the graphics engine, optimized the physics and turned off vsync and yielding by default (although you can still change the settings in config.ini). I've also made it so you can turn off the audio and enable small nebulas, which makes run a lot faster on integrated GPUs.
This was heavily inspired by the amazing Metrojd mini-game by Daniel Remar. I wanted to do a lot more with it, and explore the concept more deeply, but halfway through I had to fix a broken audio engine and then realized my shader pipeline was much more broken than I had initially thought.
This game uses OpenAL for sound.
UPDATE: No more crash on exit or alt-tab breakage. I've fixed a couple of bugs in the graphics engine, optimized the physics and turned off vsync and yielding by default (although you can still change the settings in config.ini). I've also made it so you can turn off the audio and enable small nebulas, which makes run a lot faster on integrated GPUs.