For this game you'll need to turn up your speakers.
This game was made with C and SDL.
I wrote this from scratch, got stuck, looked at some of my previous code and it didn't help. Then I didn't have enough time to finish in 48 hours, so here's my jam entry.
If you beat the game and want to replay it, you can skip the essential black screen narratives by pressing 's'.
i love it, lol, you have an interesting bug too however, it segfaults when exiting at the end, not a huge deal as it happens while the game is closing though.
@shard123 there's a makefile in the zip, just run make in the game directory and it'll produce an executable.
Your main function should be defined as `int main(int argc, char argv)` for portability.
To build on Mac: - The above change to main(). - SDL.framework, available from http://libsdl.org/download-1.2.php - SDLmain.m/h, found in the devel extras package on the same page (bottom most link). - SDL_mixer.framework, available from http://libsdl.org/projects/SDL_mixer/ - clang -ansi -pedantic -O2 -framework Cocoa -framework SDL -framework SDL_mixer SDLMain.m alone.c -o alone
I got stuck on the second level, but like the mechanic and narration. Good work!
Comments9
@shard123 there's a makefile in the zip, just run make in the game directory and it'll produce an executable.
To build on Mac:
- The above change to main().
- SDL.framework, available from http://libsdl.org/download-1.2.php
- SDLmain.m/h, found in the devel extras package on the same page (bottom most link).
- SDL_mixer.framework, available from http://libsdl.org/projects/SDL_mixer/
- clang -ansi -pedantic -O2 -framework Cocoa -framework SDL -framework SDL_mixer SDLMain.m alone.c -o alone
I got stuck on the second level, but like the mechanic and narration. Good work!
Susan