BatKeep

by someone
Overall★★★★★★★★★★2.18
Fun★★★★★★★★★★1.82
Innovation★★★★★★★★★★1.57
Theme★★★★★★★★★★1.81
Graphics★★★★★★★★★★2.86
Audio★★★★★★★★★★1.48
Humor★★★★★★★★★★1.69
Mood★★★★★★★★★★2.11
Community★★★★★★★★★★2.27
Coolness★★★★★★★★★★60%
Not much of a game here, but I did only start it about twelve hours before the deadline. The art took up most of the time.

I made it fairly hard to compensate for it being really short and not much to it.

screenshot

Comments9

AndyRoth
AndyRoth19 Dec 2011, 04:45
Good game. The sound effects got a little annoying but I guess I could have turned the volume down. I had a hard time closing my browser's tab!
Andrew19 Dec 2011, 14:49
Evading the bats seems impossible, you have to just hope they don't come your way.
JayCFraser20 Dec 2011, 09:22
It literally take 12 seconds of holding down a key to do part of your puzzle. And whilst doing this the graphic in the background is just of me pushing a crate. The fact I had to have probably around ten attempts to complete this game means that I spent ~2 minutes of my gameplay holding down a button and waiting. That is very poor game design, in my opinion.
Jeck
Jeck20 Dec 2011, 13:48
Had a very simplified Castlevania look/feel. The sound effects were immediately muted, but otherwise a good use of simple mechanics to produce fun.
Draknek
Draknek23 Dec 2011, 01:14
Argh, I gave this another shot and it's just so frustrating.

I maintain that there is no way to avoid all those bats.
J
J4 Jan 2012, 23:24
Meh, the bats' movement is predictable and avoiding them is a puzzle that's easy enough to manage every time.
zairon
zairon9 Jan 2012, 21:28
Yeah, I agree with the moving the crate being way too slow. I thought the bats weren't that hard to avoid, but they could be a bit frustrating.
Veralos
Veralos10 Jan 2012, 01:58
Fun, though quite difficult. The crate pushing is way too slow, but the graphics are nice.

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